wxAda: an Ada95 binding to wxWidgets
wxWidets was a piece of software I was using at work, I liked it so much that it made it's way into my home projects.
As I was using wxWidgets a lot, I was getting rather annoyed with C++.
Whilst working for a games company I ported one of their games to the Dreamcast without the use of an official development kit (which was called Dolphin/Katana), I used the freely available tools.
The game was very slow due to the fact that it was all done in 2D, there was no 3D interface f
Back in 1995, AROS was just starting out and needed programmers to work for them. I joined the development mail list and ended up reverse engineering a few command line tools.
When I was starting university I still had an Amiga 1200 and was using this to do my university coursework on whereever possible.
As I needed an Ada compiler for uni, I got involved with the legendary Fr