23Apr2010
Simple CGI
On the 2nd April, I finally got around to completing a SCGI implementation in Ada, which turned out easier than expected.
13Jan2008
The Ada Microkernel Project (or TAMP): The plan
Following on from my hello world style kernel, I've decided to post a plan for what I intend to accomplish in regards to an OS design.
I've been thinking about OS designs for over 10 years on and off and have wanted to develop one.
4Jan2008
An Ada95 "hello world" style kernel
Conversations on #Ada keep coming back to operating systems and their kernels so I decided to dig out some code I wrote in 2000 and get it working again. I intended this code to be the basis of a microkernel written in Ada.
5Sep2007
Restarting work on ANTLR's Ada95 Target
Well, I've begun to look at the ANTLR source and the source I started writing for the Ada95 language target and I'm getting to the point where I'm seeing problems with the Java implementation again.
13Aug2007
Interfacing to C from Ada95
In this tutorial I will take you through the steps of interfacing to C variables and functions.
4Aug2007
wxAda: an Ada95 binding to wxWidgets
wxWidets was a piece of software I was using at work, I liked it so much that it made it's way into my home projects.
As I was using wxWidgets a lot, I was getting rather annoyed with C++.
2Aug2007
Dreamcast
Whilst working for a games company I ported one of their games to the Dreamcast without the use of an official development kit (which was called Dolphin/Katana), I used the freely available tools.
The game was very slow due to the fact that it was all done in 2D, there was no 3D interface f
2Aug2007
AROS
Back in 1995, AROS was just starting out and needed programmers to work for them. I joined the development mail list and ended up reverse engineering a few command line tools.
2Aug2007
Geek Gadgets
When I was starting university I still had an Amiga 1200 and was using this to do my university coursework on whereever possible.
As I needed an Ada compiler for uni, I got involved with the legendary Fr
